Enterprise XR that outlives the device
Build AR and VR once, with your developers and their coding agents. Ship natively to iPhone, Android, Meta Quest, and Apple Vision Pro, then move to the next device without a rewrite.
ViroReact is the most used open-source AR and VR library for React Native.
iOS, Android, Meta Quest, Apple Vision Pro, and the web, from one project.
A new device is a build target, not a new project.
What is ReactVision for enterprise?
ReactVision is the XR development stack enterprises use to build AR and VR once and run it on any device: the open-source ViroReact renderer, the ReactVision MCP server for AI coding agents, the ReactVision Editor for no-code building, and ReactVision Spatial infrastructure, deployed in the managed cloud or on-premises.
XR hardware changes. Your app should not have to.
One app per device
A native Quest app is locked to Quest. When the device goes, so does the budget behind it.
Picking a winner
Nobody knows which headset wins the next five years. An engine codebase bets on one for you.
Build once, retarget
Scenes, logic, and content live in one codebase. Point it at new hardware when you are ready.
Deploy to the device of your choice
One project, native on every target. New devices are new build targets.
Built by the team you already have
Developers, their agents, and your domain experts all work in the same project.
ViroReact
The open-source renderer, in React Native and TypeScript. No Unity or Unreal hires.
MCP
Current ViroReact APIs, device support checks, and render testing, so agents ship working XR.
Editor
Build and update scenes visually, or with the Editor's AI agent. No code, no app release.
ReactVision Spatial
Anchors, Co-Location, positioning, and over-the-air content, with no backend to build.
The enterprise plan
Every enterprise plan is custom. This is what comes with it.
- Pricing
- Custom, sized to your demand.
- Deployment
- Managed cloud or on-premises, same product.
- Capacity
- Option of a dedicated ReactVision Spatial instance.
- Security
- SSO and audit logging.
- Support
- Direct from the ReactVision team, plus our partner network.
From first call to first device in weeks
Book a call
Thirty minutes. Bring a use case and we will tell you honestly whether XR fits.
Scope a pilot
One workflow, one device, and who builds it: your developers, your experts, or a partner.
Ship, then scale
Roll out on today's hardware, then add devices, sites, and scenarios from the same codebase.
Moving off HoloLens 2 before support ends in December 2027? Read the HoloLens 2 migration guide. Secure network? See AR and VR for defence. Or browse use cases and our partner network.

Talk to us about your first device, or your next one
Thirty minutes to scope a pilot, whether you are starting fresh or moving off Unity, Unreal, or a retiring headset.
You will speak directly with Oliver Edis, our CEO, and the enterprise team.