The latest from ReactVision
Releases, tutorials, and stories from the team: ViroReact, Studio, and the Platform, straight from the people building them.

ReactVision Studio 1.2.1: No-Code AR Triggers and Model Animations
The last few months of Studio work have been about closing one specific gap: the things you could do in ViroReact with code, but not yet in the editor.

ViroReact 2.57.5: Eye-Gaze Input on Meta Quest Pro, Plus a Big Android AR Stability Pass
ViroReact 2.57.5 is mostly a stability release.

Build a Geospatial AR App in React Native with Claude Code and ViroReact
If you can write a React Native component, you already have most of what you need to build augmented reality.

Mixed Reality and Object Detection on Meta Quest: ViroReact 2.57.2
Hot off the heels of last week’s 2.57.0 update, today we shipped ViroReact 2.57.2, and it is the release that closes the distance between mobile AR and the headset.

ViroReact 2.57.0: On-Device Object Detection and Expo 56 Support
ViroReact 2.57.0 gives your AR app something it could not do before: recognise objects in the camera feed, on the device, with no cloud round trip.

Meet the Studio Agent: From Idea to XR App
Building an XR scene usually starts with a blank canvas and a long list of small decisions.

Introducing the ViroReact MCP Server
AI coding agents have changed how we build. The catch is that an agent only knows what it was trained on, and a fast-moving library like ViroReact moves faster than any training cut-off.

ViroReact 2.56.0: Build AR games that play in the real world
Over the last few releases ViroReact grew to cover the whole XR spectrum, from mobile AR to VR on Meta Quest. 2.56.0 is about what you do once you get there.

How To Build Your First AR & VR App With Studio and React Native
ReactVision Studio lets you build XR scenes visually, in your browser.

How to Build a VR App with React Native: A ViroReact Quickstart for Meta Quest
Can you build an immersive VR app with React Native? As of ViroReact 2.55.0, yes, and you can do it from the same codebase that already powers your AR experiences.

Meta Quest Lands, Studio Scenes Drop In: What’s New in ViroReact 2.55.0
ViroReact 2.55.0 is out today. This is a big release for us. With 2.55.0, ViroReact is truly cross-platform.

Physics, Shaders, and Animations Land in Studio: Everything New in Our April Release
Studio’s April update is here, and it is a big one. We are bringing three of ViroReact’s most powerful capabilities directly into the Editor: physics, shaders, and animations.

What’s New in ViroReact 2.54.0: Semantic Masking, Animated 3D Models, and Critical Fixes
ViroReact 2.54.0 is here, and it is one of our most exciting updates yet.

User-Generated Assets, a Refreshed Library, and Daily Improvements: This Week in ReactVision Studio
Since launching Studio’s Editor public alpha and the Platform public beta, we have been shipping updates every single day.

Cloud Anchors vs Geospatial Anchors: Which One Does Your AR App Need?
With the launch of the ReactVision Platform, ViroReact developers now have access to our own Cloud Anchors and Geospatial Anchors services, fully integrated into ViroReact 2.53.0.

Custom Shaders and Geospatial Demos Just Landed in the ViroReact Starter Kit
The ViroReact Expo Starter Kit has been updated to version 2.53.1, and it comes with two brand new demo scenes that showcase some of the most recent capabilities in ViroReact: custom shader modifiers and geospatial anchors.

What’s New in Studio Editor Alpha 3: AI Asset Creation, Trigger Images, and Geospatial Anchors
Alongside today’s Platform launch, Studio’s Editor is getting its biggest update yet.

Introducing the ReactVision Platform: Cloud Anchors, Geospatial Anchors, and Asset Storage for…
Today is a big day. Studio is getting a major update, and with it comes a set of new platform services that are baked directly into ViroReact 2.53.0.

Cloud Anchors, Geospatial AR, and a Full Plane Detection Rewrite: What’s New in ViroReact 2.53.0
Today, we are launching three major updates simultaneously: ViroReact 2.53.0, Editor Alpha 3, and Platform Public Beta.

Migrating from 8th Wall: Is ViroReact the Right Alternative for Your AR Project?
With 8th Wall shutting down today, many developers are still figuring out what to do with their existing AR experiences.

Bringing AI and AR Together Through ReactVision: Meet Play AR
How quickly can you go from a random idea to a working AR scene? With our new app, the answer is: minutes.

Unleash Your Creativity: Custom Shaders Arrive in ViroReact 2.52.0
I am so excited to finally share something that the team has been working on since the start of the year and is finally coming to our community today in ViroReact 2.52.0.

How to Set Up Monocular Depth in ViroReact for Non-LiDAR iOS Devices
Hot off the heels of this week's 2.51.0 update to ViroReact, today I wanted to walk you through how to download and install the CoreML model required to bring depth features to non-LiDAR iOS devices.

Bringing Advanced Depth to Everyone: ViroReact’s Latest Update v2.51.0
How we are bringing depth precision to older iPhones, plus major stability fixes for Android and iOS.

Reflecting on ReactVision in 2025 and Looking Ahead to 2026
Not because there wasn’t enough to say, but because I wanted to find the right words to properly sum up ReactVision’s 2025, while also setting the tone for what we’re building toward in 2026.

Getting Started with the ViroReact and Expo Starter Kit
In this post, we’ll walk through how to get started with ViroReact and build your first AR app using the ViroReact and Expo starter kit.

Everything You Need to Know About ViroReact 2.50.1
We’ve just released a small but important update focused on improving configuration flexibility and runtime stability across ViroReact projects.

ViroReact and Expo Starter Kit Updated to support ViroReact 2.50.0!
We’re excited to wrap up our December release cycle with an update to the ViroReact Expo Starter Kit, the easiest way to get started building AR experiences with ViroReact, especially if you’re new to the library.

Everything That’s New In ReactVision Studio Alpha 2
We’ve been so busy shipping updates to ViroReact that it might look like Studio’s been a bit quiet, but that couldn’t be further from the truth.

Meet StudioGo: Test Your Studio Creations Instantly on Device
I am excited to share that StudioGo, our testbed app for experiences built in ReactVision Studio, is now out and available.

Announcing ViroReact 2.50.0: Our Biggest Single Update Ever
Today, we are thrilled to announce the release of ViroReact 2.50.0, the most significant update in the history of ViroReact.